![]() The size and temperature of the star they orbit, their distance from that star, the type of surface, atmosphere, and liquids present (or not) determine how a planet will look once landed on. Planets are formed randomly, but their conditions are based on somewhat scientific factors. Resource management and survival in hostile conditionsĭatabase of Sectors, Stars and Planets in which player can take notes and customize the names of stars and planets Upgrade system allowing player to explore wider range of planets over the course of the gameĬrafting system, including unique artifacts that must be constructed with ancient blueprints Quests from both mothership and friendly aliens, in addition to the main quest Inventory and Trade System with mothership and some friendly aliens Randomly generated alien life, either hostile or friendly towards the playerĬombat system with aliens on planets and in caves Randomly generated planets, caves and other environments Randomly generated galaxy which the player can fully explore ".This game, at its core, is about exploration, and it scratches my space exploration itch in a way that no game has since I played Starflight as a kid." - battlescar2014 – Steam User And this galaxy is terribly, terribly uncaring." - MagFlare – Steam User ".See, the galaxy Schmidt has created here isn't cruel. Star Explorers attempts to capture the vastness, loneliness and desolation of space exploration, along with easy to learn, old-school shooter mechanics. Your job is to help the human race, those remaining on the mother-ship, to find another earth-like world to inhabit. Earth has been destroyed, and humanity must find a way to survive. ![]()
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